Multimedia is the collaboration of imagery, animation, text and audio into a virtual tool that assists in engaging people in the message that is to be conveyed. Often it is necessary for the user to engage in movements such as clicks, pressing of buttons or moving cursors to select commands. One prominent example is FLASH. Â
Multimedia used in e-learning has extended the technological realms of experiential learning. In the examples shown on the websites, the learner is given the opportunity to make decisions and complete job oriented tasks in a virtual environment, with feedback given for choices whether they be correct or incorrect. This type of learning is advantageous for industries that require substantial training before being able to go on the job due to the risks involved.
Multimedia enhances the Web 2.0 learning experience by creating an engaging environment where the learner can see that if they participate in the activities they will recieve relevant feedback and ultimately learn the correct way to deal with situations.
Web 2.0 refers mostly to social networking sites, wikis, blogs, podcasts and RSS. These are mostly interactive as they involve updates and information that is shared by users.